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TIGSource ForumsPlayerGeneralGamedevs, when hiring an audio designer or music composer, what do you look for?
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Author Topic: Gamedevs, when hiring an audio designer or music composer, what do you look for?  (Read 2299 times)
RAW_SOUNDS_CREATION
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« on: February 08, 2021, 03:19:29 PM »

Pretty much the title, just curious about the thought process most if you go through when finding someone.
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michaelplzno
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« Reply #1 on: February 19, 2021, 05:49:05 AM »

a portfolio is the biggest thing, does it sound good and do you have an example of something in the style I want for the game?
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Mark Mayers
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« Reply #2 on: February 25, 2021, 02:42:19 AM »

at the very least read the game's website, don't spam emails or it's ignore for all eternity
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