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TIGSource ForumsCommunityTownhallFableforge, Procedurally Generated Voxel RPG! [WIP, feedback welcomed!]
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Author Topic: Fableforge, Procedurally Generated Voxel RPG! [WIP, feedback welcomed!]  (Read 1053 times)
Aesli
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« on: February 09, 2021, 05:38:56 PM »

Fableforge is a voxel-based sandbox RPG that uses procedural generation to create a world divided by unique RPG inspired regions! It will feature procedurally generated creatures, resources, and more that are unique to each generated region.

Fableforge also will feature an open and dynamic crafting system that will allow players to create their own weapons, tools, and armor block by block. This also extends to creating your own spells and abilities!

You'll be able to create your character and level up exactly how you want to by leveling up skills, stats, or using your xp to instead create your own new spells and abilities.







This video shows a small demo of some of the terrain the procedurally generated voxel engine can create.

https://streamable.com/pfxkfp

Feedback is welcomed! Smiley

If you want to know more about Fableforge's features, or see some images of the terrain, you can visit my website here, https://www.fableforge.net/

If you want to know more about how I create this kind of terrain you can visit my blog post about it here, https://www.fableforge.net/post/terrain-generation-i-regions-heightmaps

And if you would like to keep track of development, you can visit the social media links on the website, or follow me on twitter https://twitter.com/Aesli_
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