oab
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« on: February 09, 2021, 10:22:19 PM » |
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`Flesh` is released on SteamThank for interest in my project for the past two years. Steam page ready for wishlist https://store.steampowered.com/app/1660850/Flesh/Hi, I start making another shmup game. Flesh by @im_oab is a 2D-horizontal shmup game with hand-drawn animation and implement using tetra. It still in the development stage but have a release date set in October 2021. It still have a lot of thing to do. I postpone release date to October 2022 Q1, 2023This game takes place inside the flesh of mysterious organisms that players will fight through multiple levels to get out. The demo is available for playing
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« Last Edit: July 31, 2023, 04:14:20 PM by oab »
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I am making a shmup game called. Devlog here : USGI released 'Flesh' and 'miniStrike' on Steam. steam page
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oab
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« Reply #1 on: February 12, 2021, 05:18:43 PM » |
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last week progresses. - add a new enemy type. - support gamepads. - update hit point visual to improve visibility.
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I am making a shmup game called. Devlog here : USGI released 'Flesh' and 'miniStrike' on Steam. steam page
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oab
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« Reply #2 on: February 19, 2021, 03:04:44 PM » |
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Last week, progress. - add a mid-boss. It has many animations that take a lot of time to draw. - add bullet assets and a new bullet type. - damage cap
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I am making a shmup game called. Devlog here : USGI released 'Flesh' and 'miniStrike' on Steam. steam page
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oab
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« Reply #3 on: February 27, 2021, 01:46:27 AM » |
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Last week, progress. - add a new enemy type. (A wall) - fire at point-blank deal triple damage. - dynamic change scrolling speed. - fix minor glitches.
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I am making a shmup game called. Devlog here : USGI released 'Flesh' and 'miniStrike' on Steam. steam page
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oab
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« Reply #4 on: March 07, 2021, 02:15:08 PM » |
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Last week, progress. - add a simple title screen. - add a first level boss.
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I am making a shmup game called. Devlog here : USGI released 'Flesh' and 'miniStrike' on Steam. steam page
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oab
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« Reply #5 on: May 03, 2021, 01:37:22 PM » |
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small progress after a long break. - add a menu on a title screen.
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I am making a shmup game called. Devlog here : USGI released 'Flesh' and 'miniStrike' on Steam. steam page
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mera
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« Reply #6 on: May 04, 2021, 03:05:39 AM » |
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Hi, I start making another shmup game. Flesh by @im_oab is a 2D-horizontal shmup game with hand-drawn animation and implement using tetra. It still in the development stage but have a release date set in October 2021. This game takes place inside the flesh of mysterious organisms that players will fight through multiple levels to get out. Current progress: It's playable with half of the first level. looks pretty good
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oab
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« Reply #7 on: May 17, 2021, 01:54:12 PM » |
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Another update. - add level editor for generating JSON file instead of manually create
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I am making a shmup game called. Devlog here : USGI released 'Flesh' and 'miniStrike' on Steam. steam page
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oab
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« Reply #8 on: May 29, 2021, 11:04:33 PM » |
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This week update. add a new enemy.
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I am making a shmup game called. Devlog here : USGI released 'Flesh' and 'miniStrike' on Steam. steam page
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oab
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« Reply #9 on: June 07, 2021, 05:09:16 AM » |
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This week update. - add a weapon level up system. collect coins will upgrade a weapon. - preparing a demo build for collecting feedbacks.
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I am making a shmup game called. Devlog here : USGI released 'Flesh' and 'miniStrike' on Steam. steam page
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oab
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« Reply #10 on: June 13, 2021, 11:00:37 PM » |
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This week update. I am working on an (internal) demo for collecting feedbacks. - redesign UI. - score system. - add new enemy types. - enemy waves.
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I am making a shmup game called. Devlog here : USGI released 'Flesh' and 'miniStrike' on Steam. steam page
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oab
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« Reply #11 on: June 16, 2021, 06:09:04 AM » |
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small update. - add easing for enemy movement
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I am making a shmup game called. Devlog here : USGI released 'Flesh' and 'miniStrike' on Steam. steam page
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oab
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« Reply #12 on: July 04, 2021, 07:51:15 PM » |
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This week update. I released demo build 01 with the development journal. For more detail please check `readme.md` file in the folder. download hereWelcome any feedbacks
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« Last Edit: July 04, 2021, 08:45:54 PM by oab »
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I am making a shmup game called. Devlog here : USGI released 'Flesh' and 'miniStrike' on Steam. steam page
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oab
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« Reply #14 on: November 16, 2021, 03:47:30 AM » |
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Life happens and I had to take a break from development. - add melee weapons.
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I am making a shmup game called. Devlog here : USGI released 'Flesh' and 'miniStrike' on Steam. steam page
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Gunroar:Cannon()
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« Reply #15 on: November 22, 2021, 10:59:04 PM » |
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@oab looks real cool
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Schrompf
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« Reply #16 on: November 23, 2021, 11:14:38 PM » |
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Already looks very juicy and unique. Good work! It also looks like I'll get overwhelmed very quickly, but I guess this is by design and I'm simply not the target audience :-)
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Snake World, multiplayer worm eats stuff and grows DevLog
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oab
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« Reply #17 on: December 04, 2021, 04:18:38 PM » |
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@oab looks real cool
Already looks very juicy and unique. Good work! It also looks like I'll get overwhelmed very quickly, but I guess this is by design and I'm simply not the target audience :-)
Thanks
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I am making a shmup game called. Devlog here : USGI released 'Flesh' and 'miniStrike' on Steam. steam page
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oab
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« Reply #18 on: December 04, 2021, 04:21:56 PM » |
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Small update for this week. - add a warning message before a boss appear.
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I am making a shmup game called. Devlog here : USGI released 'Flesh' and 'miniStrike' on Steam. steam page
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oab
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« Reply #19 on: January 03, 2022, 11:30:04 PM » |
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The first update for 2022. - finished making the first level boss. it has 2 phases with the last phase can spawn another enemy.
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I am making a shmup game called. Devlog here : USGI released 'Flesh' and 'miniStrike' on Steam. steam page
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