Heyho, quick feedback:
- for me, difficulty is a bit too harsh, could not get to the first boss. Sometimes there are is just a wall of bullets.
- I like how the little human in the ship indicates your hit box
- coins are a too big and much, distracting you from the rest of the game
- in the same notion, while the background music is nice, the coin sound pretty much overshadows that all with not enough variation.
- Pretty great art and animation! Really like that, even though I can hardly appreciate it, because I have to react to dodge all the time : D
Thanks for the feedback. I plan to rework on the coins size/sfx for the full version.
Also, I have questions about the difficulty.
- Have you used the special weapon to clear the bullets?
- Does the number of bullets too much compare to the increased rate for the special weapon?
- Does the game make you feel that you have to kill the enemy as fast as possible when it appears on the screen?
- Does the game lack information about how to play?
I design the game so that the enemy has to stay on the screen for a while before firing bullets, and the player has time to kill them before it starts firing bullets.