Hi,
I'm a game designer and 3d Artist , part of a two-man dev team working on a dynamic , tactical card game focused on representing plausible if-not-realistic ship-to-ship combat in space. (as realistic as a card game about spaceships can be)
What started out as a small project to pass the time turned into something that's become pretty special (well... to us anyway) and that we want to start working on full-time soon, cause we're pretty excited about the way it's shaping up
Design wise, the game combines modular systems-based ship customization, with deep tactical card game mechanics... basically we want to make FTL meets Slay the Spire, two very elegantly designed games, that as a designer I can only stare at in awe, and hope we can make something at least 20% as good.
Visually we try to approach the game in a semi-realistic fashion, The Expanse series has been a big inspiration there
Our core design pillars:
Tactical decision making. Command a battleship engaged in combat with varied enemy vessels. Raise shields, fire Lasers, unleash Missile salvos, hack enemy systems, build a drone fleet, create weaponized micro black holes, or immobilize and board enemy ships
Modular design. Mix and match pieces of Equipment and Subsystems to uncover varied synergies and interactions between them. Your loadout determines your deck of cards, and how you interact with it
Believable space combat. Use scientifically sound concepts and plausible futurism to inspire game mechanics and systems interaction
Cinematic and exciting battles. Snappy animations and nifty visual effects that convey the action but don't get in the way of a smooth experience
Create an interesting setting. We love stories in games, and good stories require an interesting setting, so good world-building is a priority
So this is the game in a nutshell, if you find it somewhat interesting, let's have a discussion about it, if you're feeling really daring, you can even
join our discord at
https://discord.gg/DB2qNxhvJbWe also started doing
devlogs, check out the first one at
https://www.projectwarlike.com/