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Author Topic: User playtest for mobile games  (Read 731 times)
tinybits
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« on: March 01, 2021, 05:55:54 AM »

Hi All,

We are offering a service to have your mobile games playtest by 15-30 users. Cost will vary between $5-$10/player depending on the time commitment of game play and what kind of feedback you like. We typically have games with gameplay around 15-20 minutes plus 5 minutes of survey or feedback.

Unbiased User Testing

Its great to get feedback from your friends and family. But based on our experience, working with our clients and on our own games, we have found that getting an unbiased review really helped focus on the core issue with the game. Ideally we would recommend getting the game tested by atleast 13 players to get some kind of meaningful information.

Survey/Feedback

Once the players play your game, you need to collect information on your unanswered questions. Direct and to the point questions will help you narrow down and understand player behavior. Our players really enjoy playing games and sometimes go above and beyond exploring the idea or giving us more detailed feedback. We can help you design your survey and choose your target audience, if you prefer at no additional cost.

Analytics

We would also encourage you to add some form of analytics (facebook, flurry, gameanalytics) to track information on your end. The only thing we are strictly against is collection of personal information from our players out of respect for their privacy.

We can help you design your survey, integrate with analytics and choose your target audience, if you prefer at no additional cost.

We are a small setup and are willing to work with you based on your needs. Hit us up on [email protected] to chat more.
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