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May 11, 2021, 10:18:57 PM

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TIGSource ForumsCommunityDevLogsMauze Adventure - Mobile Puzzle / Maze Crawler
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sgt3v
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« on: March 06, 2021, 04:57:02 PM »

A year ago I started working on a small maze game with my friend. Later we abandoned it due because I was too busy with work and he had some other projects he had to pay attention. And this year we decided to start working on it again, so I decided to record some short devlog videos to put some more responsibility on myself not to give up on it again or turn to project hopping.

Devlog #1 - Back Story & Motivation



Devlog #2 - Tools Programming

Devlog #3 - Player Map and Fog of War

Devlog #4 - Tween Animations and Notification System

Devlog #5 - A Fresh Comeback

Devlog #6 - UI and Button Designs

Devlog #7 - Audio Manager and Settings UI

« Last Edit: May 03, 2021, 12:01:44 PM by sgt3v » Logged

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« Reply #1 on: March 14, 2021, 10:32:00 AM »

Second devlog of Mauze Adventure is out! I talked about tools programming in unity3d, some of the mistakes I made and how I fixed it using editor windows.



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« Reply #2 on: March 20, 2021, 12:03:37 PM »

Hi! In the third devlog of Mauze Adventure, I am talking about the player map and the fog of war system made on top of it using unity shader graph.



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« Reply #3 on: March 28, 2021, 09:27:32 AM »

Hi, this week I have been working on switching key frame based animations of UI and some basic objects to tween based anims and a simple UI notification system.



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« Reply #4 on: April 18, 2021, 10:56:48 AM »

Hi! Past two weeks I've been struggling with lack of motivation to get back to the project and finally got myself together to work a little on the game.

I talked about the changes I made and how loss of motivation effects the dev process in the 5th devlog of Mauze adventure here:



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« Reply #5 on: April 25, 2021, 07:39:48 AM »

Hi, this week I've been working on some graphic design for buttons and windows. I t was good to take a break from programming for a while and do something different.

You can watch the progress here:


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« Reply #6 on: May 03, 2021, 12:02:25 PM »

Hi everyone

This week I spend some time on creating a settings window and writing a audio manager for my game.



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