Pico Off Road - racing game for fantasy game console
PICO-8 StatusThe game is finally done. You can play it in browser or download standalone build from Itch.io for free. Have fun!
HistoryTwo months ago I've discovered fantasy console PICO-8. It reminded me the old times when I made my first commercial game in Java MIDP for Nokia 3510i :-) I knew that I have to make a game on PICO-8! I've started roughly 5 weeks ago and the game is almost complete. Sorry I didn't post anything during the development but writing a blog post is for me much harder than implementation of whole new feature into a game
AboutThe game is inspired by excellent old game from my childhood - Ironman Super Offroad. Basically it's just about racing on rough maps and each racer can use Nitro to accelerate for a short time (very useful for jumping over obstacles
).
TechRacing part of the game consists of 3 major systems:
- real time rendered cars (rasterized 3D meshes - 230 triangles per car)
- physical height map in the background with collisions and ai navigation points
- sprite map - that's what the player see (handcrafted and manually fit to the physical height map)
I used Cabinet isometric projection because while it looks relatively good it allows me to fit the 2D sprite map to the 3D physical map nicely. All the big images are compressed by my implementation of LZ77 compression that is also available at
Lexaloffle forum. I'm going to put the full source code and all tools I've created in the process to a public git repository.
LinksLexaloffle forumItch.ioGitHub