I already made a topic specifically for the Alpha 0.2 update of Cambria, but as I looked at other people's devlogs, they seemed to have one topic for all of their updates. Thus, I will be using this topic for the rest of Cambria's updates. Looking back, the original topic was rather mediocre in terms of description of the game, so I will do a better job of explaining it here.
Cambria is a top-down adventure game written in Python and inspired by games like Terraria and Stardew Valley. It aims to be replayable, speedrunnable, all while having an engaging narrative and giving the player the freedom to do what they want with the game.
As of this first post, Cambria's Alpha 0.3 update has just been released, which you can download here:
https://github.com/kecenr/Cambria-Alpha-0.3/blob/main/cambria_a03.zipSimply download the zip, extract it, and double-click on the cambria.py file. Alternatively, if you use Linux, you can navigate to the directory of cambria.py and use the python3 cambria.py command to launch the application. I strongly encourage modding the game as I would love to see what people can come up with using Cambria's source code.
This update adds some much-needed combat. The player is given a shovel to defend themselves against the onslaught of rovers that plague most of the game's levels. There's also a new level containing a special reward for successfully defeating the rovers that stand in the player's way.
I hope you enjoy this update, and stay tuned for Alpha 0.4!