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September 24, 2021, 05:17:44 PM

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TIGSource ForumsDeveloperPlaytesting If You win … You lose !
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Bioshk
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« on: August 21, 2021, 10:28:32 PM »

I-Presentation of the game :

This game is a metroid like 2d , a pure platform adventure game, and a die and retry galore :

Unlike most other platform games which are more of the action platform genre or not difficult enough , in this game you control so vulnerable character without any power or protection abilities, or a scratch of an obstacle or trap or enemy means immediate failure.

In fact the game tells the story of a stranger involved in spite of himself in a great dilemma and a great planetary danger , and to make matters worse , he is constantly in a race against time and short of means to solve in time the riddle of this adventure.

If you accept the challenge, would you be able to win the game, really ?

Have fun and especially no flying controllers please ...

II-game characteristics :

- metroid like 2d

- pure adventure platform game

-die and retry

-5 parts and 4 powers

- quite difficult game

-several choices to make,

-and a challenge to meet.

Copyright 2021

III- Recommended configuration :

Windows 8.1 or Windows 10

Intel i7 4510 U, equivalent or better

Ge force 850 m, equivalent or greater

Which supports direct x 11 or 12,

500 MB of free hard disk space.

-Partial controller support

-language of the game Fr / En

-genders :

- metroid like 2d

- pure adventure platform game

-die and retry .



copyright 2021

for more information (trailer, video etc) and for download temporarly free game please visit this itch.io page:
https://bioshok.itch.io/ifyouwinyoulose

https://bioshok.itch.io/ifyouwinyoulose
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michaelplzno
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« Reply #1 on: August 22, 2021, 03:18:43 PM »

your trailer is cut wrong:





Its WAY too slow for how little information is being conveyed. I'm not even saying you gotta lead with gameplay, I sometimes like a narrative trailer, but this one is very boring.



Also your art style needs a ton of work, you could post in the art section to get some help on how to make your background images less grating if you are willing to take some honest critique.

It needs a lot of work, not sure what the bizaro "if you win you lose" means in terms of the game, is it a narrative thing, like as you get to the end of the game you realize you are the bad guy? That's a pretty common trope these days mr... oh right mr. Bioshok. SMH.

Warning: violence


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Bioshk
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« Reply #2 on: August 24, 2021, 09:10:30 AM »

Hello...First of all I wanted to thank you for you feedback !

I am currently working on improving the trailer and the design
The title reflects a riddle because you have to find the real end of the game ...

All your remarks will be taken into consideration. Don't forget to share the game with your friends to get as much feedback as possible!
 
ps : For the nickname, I chose randomly without paying attention  No No NO

ps 2 : An improved and updated version will be available soon Wink


Best regards
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michaelplzno
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« Reply #3 on: August 25, 2021, 12:27:39 PM »

I think the cat character you did as the MC is the strongest bit with the articulated legs and arms. With just a day of work on the BG you could make your game look 10 times better imo.

Good luck!
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jbarrios
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« Reply #4 on: August 26, 2021, 01:02:54 PM »

Hi Bioshk,

I played your game.  I wasn't able to get very far in the game.

I went to the left and the floor was covered with spikes.  Too long to jump over.

To the right I climbed the platforms, held sprint, and jumped and I couldn't clear the spikes on the floor.

The game told me to press "X" or "B" on my xbox controller, but I was using a keyboard.
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Bioshk
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« Reply #5 on: August 26, 2021, 11:35:08 PM »

Good morning ,

First of all, I strongly recommend that you drop the latest version of the game that you already have in hand and download and try the latest version of the game.

"If you win ... you loose! V1.01" .7z that I updated earlier, because in this new version I fixed a major disabling and repulsive defect, namely that a reset after each failure takes forever.

Please give all your opinions, suggestions, advice, feedback after testing the new version of the game completely, and please give me all the lists of errors, faults, bugs and weak points that you will find in this version. Thank you very much.

Note: The game is still temporarily free until September 8, 2021 8:00 am pt (that means temporarily free again for 11 days more or less) after this date, the game becomes paid again).

At the end, here is the list of tips and secrets for those stuck in the game:

-To know or modify the keyboard keys of the game or to see how it corresponds to gamepad buttons, go to options then command options from the main menu.

-First obstacle: see my first youtube video on my other game "escape the wormhole". It's the same passage!

Otherwise: to make the longest jump: pass the platform on which you are on and then starting to fall in the air press the jump button without releasing the run button and the direction of the jump

- Collect objects only once in a game, even after a failure (key, score piece, potion, power) on the other hand, you lose your achievements and your progress when leaving the game without having saved them at the chekpoint (flag).

The objects already obtained apart from the keys and the powers reappear in their place after leaving the game, even after saving, useful for example to be able to increase statistics such as score at a lower cost),

-save flags consuming a score piece of your score (decrease in score by 1 point is proof of saving) score 0 no save and sometimes you have to go through the flag twice to save

- pay attention to secret passages which hide deadly traps, on the contrary there are false deadly traps which hide bonuses

- with each use of a power the number of lives decreases

-at each exit from the game, the player loses a life

-the saving capacity is disabled for 10 seconds after each last save or reload (check score to see if the save has been taken into account)

-the shortest passage to finish the game quickly is to always go to the top right when you still have no power, the other two passages (bottom right or top left) are mainly to finish the game is 100%

- each potion adds one to the characteristic of the same color and decreases one of the characteristics of the other colors, for example the yellow potion increases the score by 1, and decreases by a number of lives and by 5 minutes the time remaining to complete the Game

-the player has two gauge, 1 of lifespan which always drops gradually with time and which must be taken in this case green potion to restore it and mobility gauge immobility or it is necessary to keep roughly the balance between the 2, otherwise it's a failure

-There are two endings, one classic, the other one must reach the end with at least 1800 score

- the rotation allows the wall

-sometimes each successive passage through the same portal leads to another different portal

-at 0 life to know at the over range you lose the save and you have to start over from the beginning

- same thing switch, certain predefined groups activate deactivate block or unlock trap mechanism objects or converts certain objects or traps into static or dynamic into permeable or not with their opposite groups of platforms to 1 which make the opposite state, there is several switch groups at 0 or their complement to 1 same rotation thing

-Some switches require a passage last to have their effects

- try to press x button on xbox controller or keyboard space during menus to see ...

when you always go to the top right as suggested before during the first part, try not to drop the maximum,

otherwise at each fall from a height:

no need to go back to the starting point from below, it is very contraindicated,

instead going back to the main menus and reloading the game is the safest, fastest and easiest way to continue the game from the last save,

instead of waiting indefinitely to fail to start over,

 

thank you very much and good day.

 

Cordially ..
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michaelplzno
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« Reply #6 on: August 29, 2021, 09:47:22 AM »

Based on what I've seen of the game, screenshots/trailer I don't think this is ready to be sold to anyone.
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Bioshk
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« Reply #7 on: August 29, 2021, 09:50:23 PM »

Hi michaelplzno,

I wanted to know pleae why in your opinion, you don't think this is ready to be sold to anyone, especially for the game itself,

Please I need to know everything in detail and with precision to fix everything, especially about the game because I really play my future and my life on it,

and why you changed your mind so much before you tried the game you optimistic about the game, why all of a sudden you got so pessimistic,

Thank you very much and have a good day.

Regards.
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michaelplzno
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« Reply #8 on: August 29, 2021, 10:29:52 PM »

To be clear: I have not played the game, nor will I considering there is no evidence that the game has any fun in it at all from the material here. In addition, I was not particularly optimistic about your game, though you may feel that I thought the game was good, I never said that. In fact, if you go back and read my first comment about your game, you will see  that it starts off by saying your trailer is bad and your art needs a ton of work. So I don't know how you thought I was optimistic about your game, though I hope it becomes something better I think it needs AGAIN "A ton of work"

For all I know the game has proper graphics, mechanics and so on, and looks completely different from your trailer and screenshots. If so, your game is still not ready for sale because the presentation of the assets about what your game is are not correct.

However, to restate, reiterate, and rehash: your current screens look bad, your trailer is also flatly bad and the game needs a ton of work, or at least your sales pitch does.
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