Hello my dear friend michaelplzno

,
First of all thank you for your encouragement once again and thank you for your very relevant remarks and sorry for having answered so late because I was busy.
Regarding the little difference between the background and the foreground, I admit that I realized it quickly but the problem as like I had said before is that I am by default a simple developer and not a graphic designer so I'm trying somehow to take care of the graphics on my own, even though it's not quite there yet, I'll try to correct it later, but it's not a win-win situation.
For the second point, are you talking about the similarity of the rotation mechanism between my previous project if you win...you lose and that of the demo ?
because it is true at first sight yes there is may be a resemblance but by playing these two games, you will discover that these two concepts are very different during gameplay or even diametrically opposed.
then, if possible, I would also like to discover your own projects because I am also intrigued since you seem an experienced and well-advised developer from your previous remarks.
at the end I wish you a very good day, a very good weekend and good luck for your own projects and see you soon.