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TIGSource ForumsDeveloperPlaytestingHard Glide [W.I.P.] - arcade skill-shooter with a mouse control only
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Author Topic: Hard Glide [W.I.P.] - arcade skill-shooter with a mouse control only  (Read 681 times)
OlegAntipov
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« on: August 27, 2021, 02:38:22 PM »




HARD GLIDE [work in progress]

Hey! I present to your attention a demo of my new Hard Glide game! This is an arcade-style inertial skill-shooter with mouse control only. You have to go through several dozen arenas (only two are available in this demo), collecting orbs, destroying enemies, dodging obstacles. Power-ups and various modifiers are included!  

▶ Download demo on itch.io: https://olantipov.itch.io/hard-glide
▶ Or download on gamejolt: https://olantipov.gamejolt.io/hard-glide
▶ Wishlist me on Steam: https://store.steampowered.com/app/1731390/Hard_Glide



The game offers to pass the levels as quickly as possible (to get into the online leaderboard), although this is not necessary. I'm glad to hear your opinion about this project, so any feedback are welcome!



Check out my gameplay trailer for this demo:




« Last Edit: August 28, 2021, 04:07:41 AM by OlegAntipov » Logged
OlegAntipov
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« Reply #1 on: September 15, 2021, 04:16:23 AM »

Greetings! Hard Glide demo is updated to version 0.1.1  Smiley

▶ Download demo on itch.io: https://olantipov.itch.io/hard-glide
▶ Or download on gamejolt: https://olantipov.gamejolt.io/hard-glide

Changelog 0.1.1:

- Added option for motion blur effect.
- Added the ability to instantly rotate the sight by 180 degrees, without changing the direction of movement (right mouse button when shooting).
- Fixed bugs with tips, also added new ones.
- The sight changes color when locked.
- Fixed a bug with sound in modifier zones.
- Fixed a bug with atoms of repair.
- Added the ability to reset all progress (in the options menu).
- Added the ability to return the default settings.
- Added animated background when passing between levels.


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michaelplzno
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« Reply #2 on: October 07, 2021, 07:37:03 AM »

I think in your trailer, there isn't really much the "SYSZTEM WAS HACKED" bits of text are doing for your narrative. Either make a narrative that actually relates to the actual game, or just show the gameplay but I don't think the 5 seconds of text at the beginning helps anything.
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OlegAntipov
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« Reply #3 on: November 06, 2021, 11:35:37 AM »

I think in your trailer, there isn't really much the "SYSZTEM WAS HACKED" bits of text are doing for your narrative. Either make a narrative that actually relates to the actual game, or just show the gameplay but I don't think the 5 seconds of text at the beginning helps anything.

thanks for feedback  Smiley I'll think about it
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