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TIGSource ForumsDeveloperPlaytestingGreed & Pump | 3D Greedy Platformer
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Author Topic: Greed & Pump | 3D Greedy Platformer  (Read 301 times)
InfiniteGamesDS
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« on: August 29, 2021, 07:05:12 AM »




This game has been done in a week for the Brackeys Jam 2021.2
Have fun! Play through the levels and let me know your experience! My Word!

Take the risk! Play the devilish games of Greed, a dark greedy creature that will help Pump to reach the stars and pure fame!


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jbarrios
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« Reply #1 on: September 03, 2021, 05:58:02 PM »

Hi InfiniteGamesDS,

I played your game and recorded my thoughts:



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CaptOlimar30
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« Reply #2 on: September 11, 2021, 04:29:40 PM »

Hi,

I played your game and took some notes.

Level select
--

I tried clicking the level name before clicking the level photo and was confused why it didn't start the level [only the photo seems clickable]. I really like the photos you have of each level right in the select screen. The photos are pretty small and yet are distinctive and colorful. I know the animation is going in the background behind the level select UI but I wish the photos were bigger.

Urbex Road
--

Really nice comedy with the music cutting after you get hit by something and die. The music really works with the mood of the game. I also love the player character's walking animation.

I ran into the side of one of the cars and that seemed to kill me. I would have expected that to be safe [only getting hit by the front would kill you].

The camera is pretty hard to control. It seems like you move the mouse to orbit around your character but it's very sensitive and hard to control while also jumping on mushrooms. I wasn't able to get through the area above the roads. I would love to play the game with a controller and not mouse+keyboard but that didn't seem supported on itch.io [I did not try very hard though].

Casino
--
Accidentally hit the respawn button on this level. Maybe the 'r' key is too close to WASD and some other key can be used to restart?

I was able to finish this level.

Last level (vapor station)
--

I feel like the camera is too close to the player on this level and it wasn't very clear when jumping on top of the big spheres (moons?) what the difference between landing on it and sliding off were. I do like the idea but think it may need to be more forgiving [e.g. less space to jump b/t moons].

I wasn't able to get past the spinning moons early in the level Tongue

Thanks for posting this! I had a good time with it and really like the music and ragdoll comedy.
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michaelplzno
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« Reply #3 on: September 13, 2021, 04:13:26 PM »

nice trailer
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InfiniteGamesDS
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« Reply #4 on: September 20, 2021, 01:00:27 AM »

Hi InfiniteGamesDS,

I played your game and recorded my thoughts:





Thanks for playing it! Took notes on everything My Word!
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InfiniteGamesDS
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« Reply #5 on: September 20, 2021, 01:01:51 AM »

Hi,

I played your game and took some notes.

Level select
--

I tried clicking the level name before clicking the level photo and was confused why it didn't start the level [only the photo seems clickable]. I really like the photos you have of each level right in the select screen. The photos are pretty small and yet are distinctive and colorful. I know the animation is going in the background behind the level select UI but I wish the photos were bigger.

Urbex Road
--

Really nice comedy with the music cutting after you get hit by something and die. The music really works with the mood of the game. I also love the player character's walking animation.

I ran into the side of one of the cars and that seemed to kill me. I would have expected that to be safe [only getting hit by the front would kill you].

The camera is pretty hard to control. It seems like you move the mouse to orbit around your character but it's very sensitive and hard to control while also jumping on mushrooms. I wasn't able to get through the area above the roads. I would love to play the game with a controller and not mouse+keyboard but that didn't seem supported on itch.io [I did not try very hard though].

Casino
--
Accidentally hit the respawn button on this level. Maybe the 'r' key is too close to WASD and some other key can be used to restart?

I was able to finish this level.

Last level (vapor station)
--

I feel like the camera is too close to the player on this level and it wasn't very clear when jumping on top of the big spheres (moons?) what the difference between landing on it and sliding off were. I do like the idea but think it may need to be more forgiving [e.g. less space to jump b/t moons].

I wasn't able to get past the spinning moons early in the level Tongue

Thanks for posting this! I had a good time with it and really like the music and ragdoll comedy.

Your welcome! Glad that you liked it, also thanks for your feedback, the game seems to run better on desktop hehe, had problems with the camera as you have seen  Big Laff
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