here's a working prototype of a game about making clones!
https://quewon.github.io/egoware/the gameplay is pretty shallow right now--when i started making this it was more about the concept. i've been trying to make a game about cloning yourself for a long time, so i'm pretty happy that i found a way to do that. originally i wanted it to be a sort of sandbox-like software, but i ended up adding a vague story and progress bars. my friend suggested i make two gamemodes: one that's a sandbox, and one that's more gamey.
i have a couple ideas for what i want to add to the second mode, like hunting down rebellious clones or having to buy and maintain resources. maybe a skill tree that determines what kind of ending you get...
anyway, i'm interested in what people think of this thing!