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TIGSource ForumsDeveloperPlaytestingHyperflex: A heavily challenging arcade game
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Kaskaveksaka
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« on: September 20, 2021, 03:47:35 AM »

https://play.google.com/store/apps/details?id=com.kaksaveksaka.Hyperflex

I'm kindda confused about difficulty most of my friend find it extremely difficult at a level that they wont play.
But still i want the game to be difficult but in a challenging way not in irritating should i make it easy?



« Last Edit: October 08, 2021, 08:38:00 PM by Kaskaveksaka » Logged
michaelplzno
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« Reply #1 on: October 07, 2021, 07:35:14 AM »

This is a pretty simple game concept, like flappy bird or the games that flappy bird was based off of.

You should design a character to be the little dot you are moving. You should also add a meta game where racking up points unlocks upgrades and such, or helps you build a space station or some narrative thing.

Good luck.
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Kaskaveksaka
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« Reply #2 on: October 08, 2021, 08:32:31 PM »

This is a pretty simple game concept, like flappy bird or the games that flappy bird was based off of.

You should design a character to be the little dot you are moving. You should also add a meta game where racking up points unlocks upgrades and such, or helps you build a space station or some narrative thing.

Good luck.

well.. I have put achievements and leaderboards and I dont think people give any importance to play services and the game got gradually harder if you score more. I want game to be hard enough so that every point felt rewarding and player learn to play the game but I'm afraid that the game become so hard that the game become unplayable.
and yess game is inspired by flappy bird and jumpy tile
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