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September 27, 2022, 03:39:54 PM

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TIGSource ForumsJobsOffering Paid Work[PAID] Programmer (working student) at DigiTales Interactive; part-time, on-site
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Author Topic: [PAID] Programmer (working student) at DigiTales Interactive; part-time, on-site  (Read 470 times)
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Hi! I'm Julian, composer and PR & Community guy.

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« on: September 28, 2021, 04:35:22 AM »

Hey, everyone!

Our game studio DigiTales Interactive (creators of Lacuna) is looking to grow from 4 to 6 people, starting with our next adventure game project early next year. We look forward to your applications!

Please note that the 'contract work' flair isn't perfectly accurate. This is a regular employment, but part-time.

Working at DigiTales

We do our best to make DigiTales a good place for everyone here. Jobs are varied and creative, and everyone has their own responsibilities. We sometimes play and/or party together, but we respect each other's boundaries. (We're not 'family', your family's your family!) Work hours are flexible. We managed to make our first game crunch-free and release it on time, let's make that a trend. We offer many office amenities including two adorable pugs, a shared floor with some other cool indie devs (but our own office), and home office every Wednesday. Also, Saarbrücken is great! It's a vibrant, young, friendly, and relatively cheap city to live in. If you need to move, we'll help you find a place. We look forward to hearing from you!

No matter which position you are interested in, it's a plus if any of the following applies to you. If you do not check some or even most of the boxes for a position (except for legal requirements) but feel like you are right for the job, please apply regardless! Your skills and personality are more important anyway.

  • Able to speak, read and write English and/or German more or less fluently.
  • Interest in video games, particularly adventures.
  • Not (too) allergic to dogs since our QA department consists of two pugs.
  • Prior employment, experience, or interest in game dev, including different disciplines.
  • If you have a portfolio, work sample, or prior shipped project(s) to show off, that's the most interesting stuff you can send us! (Please avoid sending huge files via e-mail, though.)
  • We value a diversity of opinions and positions as much as any other type of diversity. However, some 'opinions' are dumb and wrong, and bigots don't have a place at DigiTales.
  • Please send your application exclusively to [email protected]

Programmer (working student) position

You must be eligible to work as a Werkstudent:
  • Enrolled at a university full-time. Not doing a work-study program (duales Studium) and not currently taking a holiday semester (Urlaubssemester).
  • Must be below semester 25, actually below 22 since the job spans at least three semesters.
  • You may study in Germany or abroad, but must be able to live and work on-site in Saarbrücken, Germany during your employment at DigiTales.

  • At least intermediate coding skills, proficient in an object-oriented programming language (preferably in C#)
  • You made or are willing to make a habit of writing readable and maintainable code with testability in mind.
  • You know the value of refactoring.
  • You are comfortable with the idea of pair programming and developing features together
  • You are not afraid to learn and adapt.

Nice to have:
  • Prior experience with Unity and/or other game dev tools.
  • Basic knowledge of software design patterns
  • Familiar with the divide between traditional OOP and the coding style Unity affords.
  • Experience with NUnit or similar testing frameworks.
  • Experience with Visual Studio or JetBrains Rider.
  • Experience with Git.

Job details:
  • Work on-site in Saarbrücken, Germany. No remote option, sorry!
  • Part-time position (20h) starting February 1st, 2022.
  • Core hours from 11-ish to 3-ish.
  • Position limited to 18 months, but may lead to long-term employment.
  • Salary: €14 per hour (meaning about €1.200-1.300 per month)

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