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TIGSource ForumsDeveloperPlaytestingAt Odds - Space 4X/RTS game
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Author Topic: At Odds - Space 4X/RTS game  (Read 746 times)
pancakespeople
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« on: October 21, 2021, 07:51:23 PM »

I've been casually working on a space 4X/RTS game in my spare time for about 8 months now. It's open source and is made with C++ and SFML. Now one thing I haven't gotten much is feedback. I think my game is pretty great but of course I'm biased. I love 4X games, RTS games, and space games so making a game that is all 3 of those things is naturally an interesting project for me. But it gets boring working all alone on this project while not getting much feedback. So I'd be quite interested in hearing some scathing, vicious criticism. Smiley

Game loop: Much like other 4X games, in this game you build units, explore the (randomly generated) star systems, build up your economy and destroy your enemies.

Coming soon: Technology system















Download: https://peoplepancakes.itch.io/at-odds

Source code: https://github.com/pancakespeople/At-Odds
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jbarrios
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« Reply #1 on: November 08, 2021, 07:27:06 PM »

Hey pancakespeople,

I played your game and recorded my thoughts:



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pancakespeople
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« Reply #2 on: November 09, 2021, 05:40:23 PM »

@jbarrios Thanks! I posted a more detailed reply to you on my itch.io page.
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pancakespeople
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« Reply #3 on: November 09, 2021, 08:18:15 PM »

New major version and devlog released: https://peoplepancakes.itch.io/at-odds/devlog/313104/alpha-30-tech-trade-soundtrack-and-more
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