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TIGSource ForumsDeveloperArt (Moderator: JWK5)Shader graph grass not showing when painted on terrain (Unity)
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Author Topic: Shader graph grass not showing when painted on terrain (Unity)  (Read 2457 times)
trimin
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« on: November 08, 2021, 12:10:50 PM »

Hi! This problem has been bugging me for the last 3 days and I feel like I've tried a lot of things. I'm trying to make the grass sway in the wind and I got it working with a shader graph material. It shows when I place it in the scene as a prefab but when I try painting it as a detail mesh on the terrain, they just show like cards:

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