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TIGSource ForumsJobsOffering Paid Work[PAID] [Full Time Remote] DNABLOCK - Programmer
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Author Topic: [PAID] [Full Time Remote] DNABLOCK - Programmer  (Read 161 times)
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« on: December 13, 2021, 02:43:30 AM »

DNABLOCK is located in the United States but our employees work remotely from different parts of the world. The studio is the hub to an engaged team of international professionals. Their mission is to create the best 3d avatar tools for images,  streaming, YouTube, cinematic and video clip creation with our Replikant app. We are focused on combining the best of AAA game graphics, design and accessibility. We are passionate about collaboration and iteration to create 3d tools that will surprise and delight our users. We emphasize a positive work-life balance to allow our team to develop their best work. Join us!

Your Mission
Implement, debug, and optimize major systems in Unreal Blueprint, C/C++, and other languages in the context of a large cross platform codebase
Spearhead development of innovative gameplay experiences
Unreal knowledge is not compulsory but its needed the willingness to adapt to it
Contribute and keep the structural integrity of Unreal code architecture and technical designs
Producing specifications and determining operational feasibility
Implement UE plugins, features and applications
Perform data and code analysis to identify improvement opportunities
Provide mentorship to less experienced engineers
Skills & Requirements
2 years of industry experience in a game engineering or similar position
Proven coding experience as a UE engineer with minimum 3 years of professional Unreal experience 
Understanding  C/C++ and Unreal Blueprint.
Proficiency in scripting language such Python, LUA or similar
Advanced optimization skills - code and data
Advanced debugging skills - comfortable debugging optimized builds in multithreaded and cross platform (networking) context.
Solid math skills – especially linear algebra and 3D vector math
Game knowledge and an understanding of the design principles behind 3d real time apps and games
Able to collaborate with other engineers as well as non-technical team members
Other Skills
Ability to work well in a fluid, changing environment as creative challenges evolve
Sense of autonomy, responsibility, and attention to detail.
English written and spoken
Demonstrated ability to manage production time and meet deadlines.
Good ability to communicate effectively and professionally.
Positive attitude and ability to give and receive constructive feedback.
Extra Points
Advanced programming specialty, such as low level network programming, High Level Shader Language (HLSL), SSE assembly, etc
Expertise and passion in one or more of the following areas: AI, User Interfaces, Animation, General Game-play, rigging etc
Previously shipped AAA titles
How to Apply
If this sounds like a good fit for your next career opportunity, please apply directly to the role by submitting your application and CV:

About the Company
DNABLOCK is an LA-based creative technology company that enables the world's greatest creative minds and storytellers to bring their stories, ideas, and narratives to life through 3D animation. We've developed an innovative, easy-to-use 3D animation platform specifically designed to empower non-technical creatives to generate and distribute high-quality 3D animated characters and content. Our platform allows a single creator or small team to go from concept to creation with incredibly detailed, photoreal results to create bespoke, high-quality digital 3D avatars, videos, games, and even cinema-quality productions in a fraction of the time and cost of traditional animation and visual effect studio.
To learn more about our studio, please visit us at www.dnablock.com/ or on Instagram  at http://www.instagram.com/dnablock.ai
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