Genre deckbuilding card game
Univers Norse mythology
Current gameplay time about 80 minutes
Number of encounters 3
Hello I'm the creator of Will of the Gods: Nordic
About teamCurrently, our team is made of 2 people
me (programmist, mechanic designer, scriptwriter, animator)
my graphic (concept, art, consultations)
GameplayIn Will of The Gods there are 3 categories of cards
Favours Strikes Spirits
The player gathers favour which later can be exchanged for cards in the shop
Players can always acquire a base card which was mentioned above, from a shop.
And here comes mechanics that would be hard to create in the standard board game
if they would like to get a more specific card they have a requirement of having a base card in deck already, and then it would
Morph, which means that the base card in the deck is replaced by a newly acquired one.
Whenever no base card is acquired it cost increases by 1 so we can't stack one card inside of the deck
Current SpritsHuggin and Munin - increases spell power
Fenrir - tank, opponents must kill him to attack other creatures
Hildisvini - a lot of damage but fragile, at turn start adds an additional card to shop
Geri - has no attack, at turn start adds an additional card to hand
Freki - gives all other beast attacks and life
Current StrikesJorumngandr bite - moderate deals damage adds favour
Brisingamen - Heals and draws a card
Gungir strike - massive damage
Laevethin strike - low dmg draws a card
Current FavoursTrickery of Locki - gives favour draws a card
Wisdom of Odin - gives favour
Freya golden tears - gives favour, adds a card to shop
No name card - adds favour, changes all cards in a shop
Also, I do have a youtube channel on which I post content about Will of The Gods development
So if you are interested more into it then have a go:)
https://www.youtube.com/channel/UCzPcOf9lGykX0KHoVZ4MjDw