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1401612 Posts in 67930 Topics- by 61478 Members - Latest Member: clubcana

July 02, 2022, 02:36:06 AM

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TIGSource ForumsCommunityDevLogsSolis
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Author Topic: Solis  (Read 1700 times)
Gibberish
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« Reply #20 on: March 22, 2022, 03:35:59 AM »

Something like dividing the game world into urban and natural areas that would contain their own puzzles but affect each other. Like the different time periods in Day of the Tentacle.

But nothing specific, just thoughts.


That's not bad, doesn't fit in for the overarching thing we are going for, but will keep it in mind. Def love day of the tentacle...
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Gibberish
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« Reply #21 on: March 23, 2022, 09:50:39 AM »

A look at a small part of the game with some of the (more or less) final graphics in place.




(update OG post)
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Armorman
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« Reply #22 on: March 24, 2022, 11:59:23 PM »

I bet if you took a hit of LSD the visuals would look great
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Yes
Gibberish
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« Reply #23 on: March 25, 2022, 12:59:54 AM »

I openen a twitter account. If you wanna follow this game, you can at [email protected]
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Gibberish
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« Reply #24 on: March 27, 2022, 12:32:51 PM »


We got a title!
« Last Edit: March 28, 2022, 02:46:41 AM by Gibberish » Logged
Gibberish
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« Reply #25 on: May 07, 2022, 10:22:20 AM »

Music and locations added


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Gibberish
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« Reply #26 on: May 07, 2022, 10:41:51 AM »


Meet the cast!
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Gibberish
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« Reply #27 on: June 22, 2022, 07:16:42 AM »

We decided on a different name, th3 name of the city the game takes place in: Solis.
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