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January 28, 2022, 04:36:56 AM

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TIGSource ForumsJobsOffering Paid Work[paid] [Gamemaker Studio] Unnannounced Pokemon-style game
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Author Topic: [paid] [Gamemaker Studio] Unnannounced Pokemon-style game  (Read 132 times)
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« on: January 12, 2022, 10:49:11 AM »

Looking for: Experienced Gameplay Programmer / Systems Programmer.
Pay: This is paid position. Amount is negotiable.
Contact: [email protected] , send portfolio or relevant experience.
Project: unannounced RPG game.
Time: Job would last 3 months.

I’m Jean Canellas (https://twitter.com/JeanCanellas), director on Death’s Gambit Afterlife and dev on Deltarune Ch2. I just need one more programmer to help me take my new game from prototype to vertical slice stage. We are a team of 2 very experienced programmers and 2 artists at the moment. Your job would mostly include making gameplay features for the game.

The game is very inspired by Pokemon but with many twists.

We are looking for someone with many years of coding experience. Readability of code, communication skills, and gamemaker experience are all top priority. The project already has most of systems setup so ability to quickly understand a new codebase matters as well.

The job would last for three months. Can also be part time, but full time is preferred (20 to 40 hours a week).

My previous games:
Death’s Gambit Afterlife trailer:

Deltarune Ch2 trailer:


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