Hello people! This week we have made a lot of progress in the artistic area, our artists have already finished the models of the clones and have started sketching the one of the humans.As for level design, we are currently working with the assets we have, but our idea is to create more in the future in order to have more diversity.
The idea is that the clones have flat and simple colors, the same uniform for all units, thus reinforcing the idea of an army and a hive mind. The colors are also very important, since they have no personality, helping the idea of annulment of individuality, they also clash with the general aesthetics of the game, a very colorful and bright neon and cyberpunk style, radically different from our characters. Apart from all this, this decision also helps the gameplay, since thanks to these changes the player will be able to recognize more quickly which are his units and on which side is one unit or another.
At the moment we humans only have the sketches, our artists are working on it, we want them to maintain the aesthetics of the game, adding color and light to the levels, their armor also supports the idea that they are crazy and messy, and therefore they should to be "educated" or, better, exterminated.
What do you think of the new models, any suggestions? Tik tok:https://vm.tiktok.com/ZMLYV1esh/Twitter:https://twitter.com/bakedbrainsdevInstagram:https://www.instagram.com/invites/contact/?i=14c6hsi98it5f&utm_content=nsecffkThanks for read