Hello everyone,
we're Gamex Studio, game developers from Slovenia (the land of Luka Doncic if you prefer it that way
). Here's
more about us, what we do, and what we develop (in case you'd like to get to know us).
Today, we present you Isletopia, our upcoming game...
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Isletopia is a relaxing strategy game of greenifying barren islands. Use plants as your building blocks and optimize their placement in different biomes to make them teeming with life once again!
Here's the Reveal Teaser/ Trailer:
Get away from everything, if even for a while, and land on the islands of Isletopia. Your journey of greenifying starts with islands in varying desolated biomes. It is up to you to find the best ways to recover the islands in lush green once again.
Enjoy the relaxing atmosphere of Isletopia and marvel at your beautiful creations, as you explore an infinite amount of procedurally generated islands!
Features: - intuitive city building, but with plants as your building blocks
- a relaxing and vibrant island atmosphere
- infinite amount of procedurally generated islands
- perfect for short play sessions, and coming back to explore new islands and beat your high score
What does the gameplay look like?Each playthrough begins with a new barren island to greenify. You begin with a set of different plants to start greenifying the island. This gives you points based on how well you place them, as they are affected by terrain and other objects around them. Gain enough points to receive more plants to place, and unlock new types of not just plants, but also the ability to transform terrain and add beneficial structures.
Greenify enough of an island to unlock the option to begin biome restoration of a new procedurally generated island. The game ends once your inventory is emptied. Marvel at your beautiful creation and be compelled to start a new round and attempt to beat your high score. Each playthrough is unique – so how many islands can you restore in one?
Our goal was to make a relaxing game that lets you express your creativity in very satisfying shorter game playthroughs. While the game doesn't have 10s of hours of hand-crafted content, the procedurally generated islands and varied biomes offer plenty of replayability.
Isletopia was inspired by:_________________
If you're interested in the game and would love to give it a try once released, please make sure to add it to your wishlist on Steam (we aim to reach 10K wishlists before going out. We'll be eternally grateful to everyone who decides to add it to your wishlist on Steam):
ADD ISLETOPIA to wishlistIf you are interested in the playtesting – we plan to launch them in the following months, sign up to get notified when available:
SIGN UP for upcoming PLAYTESTS hereThere is a lot to talk about, but we believe we need to stop here, for now, to not oversaturate you with all the info at once
We'd love to hear your feedback on the current state of development. We'll try to find enough time to regularly post updates here on TIG, and hope you'll find them valuable and interesting to check out.
Thank you for reading it all the way to here! We can't wait to reveal more awesome stuff in the future.