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TIGSource ForumsJobsOffering Paid Work[remote][contract work] Technical Designer for a AAA 3rd person co-op shooter
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Author Topic: [remote][contract work] Technical Designer for a AAA 3rd person co-op shooter  (Read 1076 times)
Jenny (Game Boost)
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« on: March 23, 2022, 05:44:41 AM »

Game Boost is looking for a Technical level designer for contract work at a AAA 3rd person co-op shooter in a proprietary (heavily modded Stingray) engine

start: asap
Duration: 6 month full time
Remote:ok as long as you are available during the core work hours: 10am-3pm cet

Your main focus is to utilize scripting to design, implement and develop features of the world generation (procedural). You will coordinate design on a regular basis with the game direction, other feature teams, and your own team members.

Knowledge in relevant scripting language, Python, Lua or similar
Knowledge in world sculpting tools, for instance World Machine or Houdini
Having 2-3 years scripting experience
Having 2-3 years experience of level or game design
Shipped at least one previous game project

Interested? Send your CV to [email protected] . Or sign up at gameboost.se/join to get notified of contract work that matches your profile.

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