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April 17, 2024, 11:04:37 PM

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TIGSource ForumsDeveloperTechnical (Moderator: ThemsAllTook)Is 100% sRGB on laptop screen important for game development?
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Author Topic: Is 100% sRGB on laptop screen important for game development?  (Read 2510 times)
haonao
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« on: April 06, 2022, 01:29:39 PM »

Hi!

I'm currently interested to get into indie game development with, so I want to buy a gaming laptop to develop with Unity and Blender and also to play new games.

I found a Gaming Laptop I'm  interested in (Ryzen5 5600H 6-core, 16GB Ram, Geforce RTX3050 I think should be good enough) but one thing that worries me is the color gamut of the screen. It's only 45% NTSC which seems to be the same as 60% sRGB.

Now I wanted to ask if you think that this will matter for Indie games (also 3D games)?
I would prefer to get this laptop, as notebooks with larger color gamut are significantly more expensive.
But at the same time, I don't want to buy a laptop that won't allow me to make my game look good on all screens.

Do you have any experience/advice? Did anybody here develop 3D games with similar low-color monitors? Did it cause any issues?

I'm looking forward to your advice!

« Last Edit: April 06, 2022, 01:38:18 PM by haonao » Logged
JasonGilliam
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« Reply #1 on: April 17, 2022, 10:03:50 PM »

Have you bought the laptop?
« Last Edit: July 07, 2023, 01:20:53 AM by JasonGilliam » Logged
haonao
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« Reply #2 on: April 17, 2022, 11:55:47 PM »

Have you bought the laptop?

Not yet, I'm still hoping for some advice^^
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