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TIGSource ForumsCommunityTownhall[Windows] Pyramid Dungeon
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alv90
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« on: May 21, 2022, 09:52:40 AM »

Hello!

I would like to post this game that I made for the GMI Competition 2020.

It was programmed in Game Maker Studio. The code is very complex and includes a top-down engine, based on FF6's pseudo 3d projection, that automatically casts shadows.

Note: you can find a lot of other interesting stuff on my website.

Download page:
http://alv90.altervista.org/proj.php?name=pyramid&db=games

Description:
Action-adventure game made for the GMI Competition 2020. The player finds himself in the Sahara Desert, without remembering who he is. He has some strange marks in his hands.

Screenshots:
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flowerthief
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« Reply #1 on: May 21, 2022, 07:07:20 PM »

I completed it. I don't normally play platformers where you have to use a keyboard, but since you also have to use a mouse  I suppose it can't be helped.

The shadow effect was a nice touch in the first area. It became clear that shadows aren't just for show, but a necessary mechanic.

I enjoyed tossing scorpions around.

The room with the millions of boulders was excessive. Did there have to be so many? What's worse is that you can't toss them into the pits. I wanted to hang myself in that room. At least you were very careful to make sure the player can't get stuck.

In the circular rooms that came after I experienced major slowdown.

But the final boss was nicely done. I don't understand who it was and what it was doing there, but it was pretty cool I guess.

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alv90
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« Reply #2 on: May 22, 2022, 07:14:36 AM »

Hello! Thanks for your review!! Smiley

Yes, the circular room can run slow on some GPUs. In my laptop, I have 2 graphics cards, and it runs at full speed (60 fps) on the dedicated one.
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