Hi! Big thanks for testing!
Ingame ambient and intro music was made by friend musicant, so its special magic with guitar and drums using.
All other sounds was taken
from old Half-life1+mods (there is unpacked wav-format), than edited in "Audacity".
Sound rendering processed by API lib "Audiere" and effect of acceleration (bike moving faster-slower) regulated
with pitch parameter.
About sound of "speed boost" (chain tension) understand, really its sounds very weird. I'll change it to something else.
I thought no one would notice static handle-bars, that was a mistake
Ok, exhaustion I will try to make more balanced or make level heightmap smoother with fewer mountains and hills.
Thanks again, your comment was very helpful! I guess I'll keep polishing this game.
And yes, graphic options comming soon. Beforehand orientation was to Radeon RX 460,
which produce 100 FPS on 1920x1080 without V-Sync.