Hey
I made this post in order to have all my marketing case studies better accessible on Tigsource.
And I hope this information will help other devs regarding the marketing aspect.
Enjoy gentlemen!
Facebook case study -
https://forums.tigsource.com/index.php?topic=71871.0Publishers -
https://forums.tigsource.com/index.php?topic=72871.0Email Marketing -
https://forums.tigsource.com/index.php?topic=73024.0Community management -
https://forums.tigsource.com/index.php?topic=73292.0Game release case study -
https://forums.tigsource.com/index.php?topic=73249.0B@B marketing -
https://forums.tigsource.com/index.php?topic=74839.0Giveaway marketing -
https://forums.tigsource.com/index.php?topic=74905.0Trailer Case Study -
https://forums.tigsource.com/index.php?topic=75762.0TAURONOS - Post-Mortem -
https://forums.tigsource.com/index.php?topic=75928.0-----------------------------------------------------------------
Devblogs I made on Tigsource:
1.
TAURONOS -
finished & released, my early attempt at having a devblog here
https://forums.tigsource.com/index.php?topic=59788.02.
Metal Skin -
Canceled project - RIP (but if any programmers want to give it a shoot drop me a message)
https://forums.tigsource.com/index.php?topic=56163.03.
Chromosome Evil -
finished & released, my most beloved devblog, it was a long journey
https://forums.tigsource.com/index.php?topic=63859.04.
Chromosome Evil 2 -
finished & released, this was for a sequel and I did not invested to much in the devblog only the bare minimun because at this point I was going full-time and I invested everything in the game itself(deadlines are more critical when full-time)
https://forums.tigsource.com/index.php?topic=74643.05.
Welcome Back, Commander -
In development, my new creation and its a prequel to the Chromosome Evil trilogy and this will also be the final game from this franchise
https://forums.tigsource.com/index.php?topic=75603.0