hello everyone. i don't know if anyone here remembers me; i've been away from game development for some years for creative and mental health reasons. but at the beginning of last year i tried out a new tool, made a few quick prototypes, and suddenly i was making games again. over the last ~15 months, off and on, i put this thing together in GameMaker, and it's become the first quasi-full length game i've ever made.
BOOTS QUEST DXthe adventure a creature who dreams of finding the best boots in the universe, and will pursue them to the ends of the earth, and perhaps even beyond...
ok, what is it?it's a light adventure game, sort of a zelda-like but just dialog, quests, exploration, and little environment puzzles, no dungeons or combat. it's also an rpg parody, sort of. some games that inspired it are Space Funeral, The Real Texas, A Short Hike, and various Zeldas, Ultima games, SCUMM point-and-clicks, and other detritus of my youth.
ok, how do i play it?link:
itch.iothere's some info about controls on that page, but basically keyboard and gamepad are supported.
the windows build works, the html5 build works but is kinda laggy, the mac build works but definitely needs some testing on M1/M2 computers if anyone is able. the full game is maybe 2-4 hours to complete depending on how many side quests you wanna do, but playing any amount of it at all would be welcome.
it's already playable from beginning to end, but i'm in the phase of adding little things, polishing, and gathering feedback and suggestions that might make it better. i would be very grateful for the input of anyone here who would like to play it! i am proud of it, but i know it is rough and weird in some ways and i would like to make it better.
thank you so much!