Welcome, Guest. Please login or register.

Login with username, password and session length

 
Advanced search

1411420 Posts in 69363 Topics- by 58416 Members - Latest Member: timothy feriandy

April 17, 2024, 10:58:10 PM

Need hosting? Check out Digital Ocean
(more details in this thread)
TIGSource ForumsDeveloperTechnical (Moderator: ThemsAllTook)An algorithm for generating smooth 2D tilemaps from only three source sprites.
Pages: [1]
Print
Author Topic: An algorithm for generating smooth 2D tilemaps from only three source sprites.  (Read 1965 times)
hamandswiss
Level 0
*


View Profile
« on: August 14, 2022, 08:48:55 AM »

I've edited it further and reposted it in blog format here:

https://jaredsgamedev.blogspot.com/2022/08/an-algorithm-for-generating-smooth-2d.html
« Last Edit: August 20, 2022, 10:24:32 PM by hamandswiss » Logged
Pages: [1]
Print
Jump to:  

Theme orange-lt created by panic