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1402810 Posts in 68129 Topics- by 61757 Members - Latest Member: ranum

October 01, 2022, 07:20:47 AM

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TIGSource ForumsDeveloperTechnical (Moderator: ThemsAllTook)An algorithm for generating smooth 2D tilemaps from only three source sprites.
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Author Topic: An algorithm for generating smooth 2D tilemaps from only three source sprites.  (Read 214 times)
hamandswiss
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« on: August 14, 2022, 08:48:55 AM »

I've edited it further and reposted it in blog format here:

https://jaredsgamedev.blogspot.com/2022/08/an-algorithm-for-generating-smooth-2d.html
« Last Edit: August 20, 2022, 10:24:32 PM by hamandswiss » Logged
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