Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length

Advanced search

1405743 Posts in 68539 Topics- by 62234 Members - Latest Member: coolturtle

March 28, 2023, 04:16:38 AM

Need hosting? Check out Digital Ocean
(more details in this thread)
TIGSource ForumsDeveloperTechnical (Moderator: ThemsAllTook)Rendering basic graphics in java
Pages: [1]
Author Topic: Rendering basic graphics in java  (Read 1078 times)
Level 0

View Profile
« on: August 14, 2022, 12:02:21 PM »

Hello, Iv'e been creating a simple game in java and I would like to know how can I  render pixels in a Jframe,Ive already found a way to display them but I cant modify the image displayed, its awfull and complicated. I know I could use imageIcon but I dont really want to bother learning all of its features. I already implemented my own code that reads png's and store its info into an array. I just need a way to render multiple pixels in a Jframe, and be able to modify them later. Thank you
Pages: [1]
Jump to:  

Theme orange-lt created by panic