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TIGSource ForumsDeveloperPlaytestingThe Tales of Bayun - narrative adventure / VN made in Unity | Feedback needed
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Author Topic: The Tales of Bayun - narrative adventure / VN made in Unity | Feedback needed  (Read 480 times)
Bayun
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« on: August 24, 2022, 04:01:21 AM »

Greetings! Wizard

We are a small international indie studio Flyin Dogs. And here is our first project — The Tales of Bayun.

It is a narrative adventure game / visual novel set in a grim fantasy world based on eastern european and slavic myths and legends. Even though our game is relatively small (about 8-12 hours to get all the endings), we did a lot of research and analyzed dozens of different folklore pieces to build from scratch a unique but authentic world.

The core gameplay is choosing different actions and dialogue answers, but we also have stats and inventory management, world exploration through Point and Click elements, additional features like bestiary.

Game itself is made with the latest version of Unity engine, some plug-ins from the market (e.g. Adventure Creator) and Spine for animation.

Here is the trailer:




Here come some screenshots and arts:





Here is the demo version:
Steam Page link

We have released it only a few days ago and now we are very keen for feedback. There are many devs and players with a practiced eye here! Our team will be grateful for any opinions, ideas and suggestions. We even made a Google Forms survey.

In case you don't like this kind of stuff, feel free to write down your thoughts in comment section or reach us via social networks Wink
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Current project — The Tales of Bayun — narrative adventure game / visual novel with RPG elements set in a grim fantasy world based on eastern european and slavic myths and legends. Demo available on Steam now.
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