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1402726 Posts in 68124 Topics- by 61741 Members - Latest Member: serges_games

September 24, 2022, 10:30:44 AM

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TIGSource ForumsJobsPortfoliosAll-around gamedev artist: OPEN FOR WORK
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Author Topic: All-around gamedev artist: OPEN FOR WORK  (Read 223 times)
Spirit Galleon
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« on: September 15, 2022, 01:29:00 AM »

Pixelation.org is no longer gonna be viable for my pixel art portfolio stuff, so I'm gonna be putting this here and a couple other places for anyone interested in my work.
This is CURRENTLY only geared towards my pixel art Skills, so I will eventually reorganize this to fill all my skillsets, as I am capable of basically anything, be it illustration, pixel art, lo-poly and hi poly modelling, animation, and lots of other things!

Original portfolio listing below:



Hello, I'm a pixel artist with specialization towards gamedev work. I can do work for just about any game you might need, at any size or style you might need. I especially will be able to work well with indie teams with lower budgets, but I can also do longer projects perfectly fine.
You can contact me for work offers via my email ([email protected]) or via Discord (AppleHeck#2071)

Miscellaneous Singular projects:




Guard Panic Skybird:






Rivals of Aether modding:

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Eden (Canned Turkey)
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« Reply #1 on: September 17, 2022, 09:59:57 AM »

that captain falcon piece is amazing!!!
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Spirit Galleon
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« Reply #2 on: September 19, 2022, 10:44:55 AM »

that captain falcon piece is amazing!!!

Thank you! I made it for a Rivals of Aether stage, recreating the famous 'Falcon's Realm' modded stage in Smash Bros Brawl. There's a bunch of parallax layers so that he looks massive!
Here's a video of it in action!



« Last Edit: September 19, 2022, 10:52:06 AM by Spirit Galleon » Logged
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