Hello everyone! We wanted to start finally showing our game Polestar after so much work. We really wanted to put a heavy focus on our art style, and consolidating the gameplay to as much of a pure experience as possible.
Development Engine: Unity
Target Platforms: Windows PC, Linux
Website: https://melodythree.comSteam: https://store.steampowered.com/app/2132220/Polestar/World Overview: Saloons, Locomotives, Wanted Posters and Stoats. Polestar is a world overlooking a precipice of change. From cowtowns like Haevstock, looking back on it’s golden years with mournful eyes, to Beckbrum, a dazzling city filled with new technology and illicit undetones – There’s plenty of room for misadventure.
Overview: - Hand Drawn Environments
- Hand Animated Characters
- Multiple Cities and Dungeons to Explore
- Turn Based Battle with A Heavy Focus on Equipment Synthesis and Desenthesis
- Multiple shops and Locals to engage with
- A Wide Variety of Party Members
If you guys have any questions on the development or tools used, please don't hesitate as we're super excited to discuss. Thank you!