Tetriser
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« on: October 26, 2022, 04:36:12 AM » |
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Hello! I have been working on this project since April 2022 and may as well introduce it here. UPDATE Playable demo is now available!itch.io: https://sonargames.itch.io/balls-n-stars-2Game Jolt: https://gamejolt.com/games/ballsnstars2/721902 Balls n' Stars 2 is an arcade-style physics platform puzzle, hit as many stars as possible using as less launches as possible. Strategy is key! Explore the Isles of Hoshi as you venture to tackle the challenges given by the islanders to ramp up the islands' reputation and attract more adorable Star Fairies to visit the islands! GIFs from the dev buildFurther progress will be posted here, albeit a bit later than the previous. Character (Star Fairies) reference
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« Last Edit: June 24, 2023, 04:38:41 AM by Tetriser »
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Rogod
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« Reply #1 on: October 26, 2022, 08:49:22 AM » |
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I love it! Why have I never heard of Balls n Stars 1 This should have been either a late 90s game or an Android game like Angrybirds. Please go back in time and make it so
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Tetriser
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« Reply #2 on: October 26, 2022, 09:22:37 AM » |
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I love it! Why have I never heard of Balls n Stars 1 This should have been either a late 90s game or an Android game like Angrybirds. Please go back in time and make it so Funny you mentioned that because not a lot know about it For your curiosity, here it is: https://sonargames.itch.io/balls-n-stars
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mobilelast
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« Reply #3 on: October 28, 2022, 12:47:17 AM » |
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Expressions on the ball’s face are a good detail. There could be plenty of constantly changing facial animations depending on player actions: tired when the aiming takes too long, laughing or supporting reaction on player’s failures etc. It could make a simple ball to a sympathetic creature, perhaps even guide the player.
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Avaruustaistelupeli (ATP) - a space combat game- Free download from itch.io or IndieDB- Dev diary here
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Tetriser
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« Reply #4 on: October 28, 2022, 01:22:52 AM » |
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Expressions on the ball’s face are a good detail. There could be plenty of constantly changing facial animations depending on player actions: tired when the aiming takes too long, laughing or supporting reaction on player’s failures etc. It could make a simple ball to a sympathetic creature, perhaps even guide the player.
About the ball, like in the first game, there will be different designs available I may make some unlockable by completing challenges or something
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Tetriser
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« Reply #6 on: November 06, 2022, 10:51:37 PM » |
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Title screen should be done now
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Tetriser
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« Reply #7 on: November 13, 2022, 03:44:32 AM » |
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Settings screen has been added, still in progress
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Tetriser
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« Reply #9 on: December 11, 2022, 07:27:46 PM » |
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Tetriser
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« Reply #11 on: January 12, 2023, 04:29:19 AM » |
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Tetriser
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« Reply #12 on: February 10, 2023, 08:25:51 PM » |
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Tetriser
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« Reply #13 on: February 24, 2023, 07:20:51 AM » |
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Tetriser
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« Reply #14 on: March 04, 2023, 12:31:03 AM » |
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Tetriser
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« Reply #15 on: March 06, 2023, 06:15:30 AM » |
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Tetriser
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« Reply #16 on: March 27, 2023, 04:17:31 PM » |
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Tetriser
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« Reply #17 on: June 04, 2023, 07:11:03 AM » |
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Tetriser
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« Reply #18 on: June 24, 2023, 04:58:09 AM » |
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Tetriser
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« Reply #19 on: June 26, 2023, 05:23:28 AM » |
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