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TIGSource ForumsDeveloperDesignTurn based strategy game and inventory tetris, seeking input
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failbetter
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« on: November 08, 2022, 12:10:58 PM »

I've got an idea in my mind where combat plays a bit like Chrono Trigger and the inventory is more like Resident Evil 4. One thing that seems to fall out from that is that items should be unique, meaningful -- which I like. No more wood/bronze/steel swords. I wanted to see if anyone had fun ideas for different types of items. Espcially insofar as they create meaningful choices due to the inventory's limited space...
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michaelplzno
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« Reply #1 on: November 08, 2022, 03:48:40 PM »

you could make inventory items like: love, freedom, peace, the horizon, existence, and warmth, you could make anything man.
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failbetter
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« Reply #2 on: November 16, 2022, 08:32:20 PM »

Some more ideas in case anyone ever comes across this and is curious:

  * Items that confer no benefit on their own, but buff other items. e.g. a music box that grants a buff to dancing ability.
  * Items that must be placed adjacent to other items, possibly in a specific configuration, in order to have effect. e.g. placing a laser scope above a rifle for an accuracy buff.
  * Items that unlock some functionality in the world. e.g. having the flashlight in inventory highlights objects of interest in world.
  * Items that can be combined, becoming larger and more powerful. e.g. the rifle example above but fusing the two together.
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Foxwarrior
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« Reply #3 on: November 18, 2022, 01:02:07 PM »

I think it's time for you to play Backpack Hero: https://store.steampowered.com/app/1970580/Backpack_Hero/
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failbetter
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« Reply #4 on: November 19, 2022, 01:22:20 PM »

I think it's time for you to play Backpack Hero: https://store.steampowered.com/app/1970580/Backpack_Hero/

Thanks for the recommendation! It's on my list but haven't done more than browse the Steam page. I had it pegged as being more inventory-puzzle-like than I want, but I bet there's lots to be inspired by.
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