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December 06, 2022, 12:32:44 PM

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TIGSource ForumsJobsPortfolios[FOR HIRE] Unity/C# Game Developer [6+ years XP, 30+ projects]
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Author Topic: [FOR HIRE] Unity/C# Game Developer [6+ years XP, 30+ projects]  (Read 449 times)
wmadwand
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Unity/C# Game Developer


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« on: November 10, 2022, 03:05:06 AM »

HELLO

My name is Vasilii Manoilov. I’m a Unity/C# Game Developer.

I’VE GOT

- 6+ years XP in the game industry, 30+ completed projects
- Specialized in Unity and C#, background in IT and Mathematics
- Good understanding of Object-Oriented Programming and Software Engineering
- Unity Certified Developer
- Strong analytical and problem solving skills, multitasking and adaptability

OBJECTIVE

To get a job as a Unity programmer on interesting and challenging projects. Would be glad to become part of your team and put in collaborative work my knowledge, experience and responsibility.
Job obligations: programming of gameplay, game logic development, architecture, multiplayer and networking, development of artificial intelligence, programming of physics, development of prototypes and interfaces, optimization games.
Got enough experience of 3D- and 2D-games development and publishing for iOS, Android, PC, Web and Facebook including ones with multiplayer and complex AI. Do my work in Unity/C#, multiplayer implementation via Photon Networking, Socket.IO, Unity Network. ARCore, ARKit, Vuforia.

WORK EXPERIENCE

- UNITY/C# DEVELOPER | 08.2022 - present | Freelance
- MIDDLE+ UNITY DEVELOPER | 11.2021 - 08.2022 | Lexenzolab
- SENIOR UNITY DEVELOPER | 07.2020 - 11.2021 | AdCombo
- MIDDLE UNITY/C# DEVELOPER | 01.2020 - 08.2020 | Tencent (1C Entertainment)
- UNITY/C# DEVELOPER | 05.2019 - 01.2020 | Freelance
- MIDDLE UNITY PROGRAMMER | 08.2017 – 05.2019 | Broccoli Games (ex. Playrix)
- UNITY/C# DEVELOPER | 07.2015 – 09.2017 | Pok-Pok studio
- UNITY PROGRAMMER | 04.2014 – 07.2015 | Independent game developer, freelance

PROJECTS

- CLASH OF HEROES [rpg | roguelike]
- SLOTBERRY [casino | builder]
- MOONZY [arcade | educational]
- ASH OF GODS: TACTICS [rpg | card strategy]
- COMBAT ASSAULT [fps | multiplayer]
- VEGAMIX [match 3 | farm]
- SPIRIT RIDERS [runner | multiplayer]
- BRIGHT FISH [casual | arcade]
- INCOMERS [fps | multiplayer]

CONTACTS

E-mail: [email protected]
Feel free, I would be happy to collaborate!
« Last Edit: November 30, 2022, 11:08:15 PM by wmadwand » Logged

Passionate Unity/C# Game Programmer with 6+ years XP in the game industry, 30+ completed projects. Unity Certified Developer, background in IT and Mathematics.
Portfolio: https://docs.google.com/document/d/1L6K3pL3SOiuQjq4xHSwhE6OBR1Caf21rmTvLdFESepQ
Feel free to contact me: [email protected]
wmadwand
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Unity/C# Game Developer


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« Reply #1 on: November 10, 2022, 03:22:54 AM »

I'm available now for new game projects
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Passionate Unity/C# Game Programmer with 6+ years XP in the game industry, 30+ completed projects. Unity Certified Developer, background in IT and Mathematics.
Portfolio: https://docs.google.com/document/d/1L6K3pL3SOiuQjq4xHSwhE6OBR1Caf21rmTvLdFESepQ
Feel free to contact me: [email protected]
failbetter
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« Reply #2 on: November 10, 2022, 09:40:07 AM »

Unsolicted feedback: it's hard to tell what your contributions were to each title. I've found it helpful to list concrete things I've worked on under each project. E.g. "Designed and built item inventory management system." I also found these tips helpful: Harvard Resume Guidance.
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You may defeat me today but I will return stronger tomorrow.
wmadwand
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Unity/C# Game Developer


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« Reply #3 on: November 10, 2022, 10:17:44 PM »

Unsolicted feedback: it's hard to tell what your contributions were to each title. I've found it helpful to list concrete things I've worked on under each project. E.g. "Designed and built item inventory management system." I also found these tips helpful: Harvard Resume Guidance.
Thank you so much for your input. Actually, I've got extended Portfolio with the details and code snippets aboard. That one is provided by request. I've never heard of Harvard Resume Guidance and it seems very interesting and helpful, I will definitely give it a try. How about you, have you had a long journey in gamedev?
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Passionate Unity/C# Game Programmer with 6+ years XP in the game industry, 30+ completed projects. Unity Certified Developer, background in IT and Mathematics.
Portfolio: https://docs.google.com/document/d/1L6K3pL3SOiuQjq4xHSwhE6OBR1Caf21rmTvLdFESepQ
Feel free to contact me: [email protected]
failbetter
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« Reply #4 on: November 15, 2022, 08:47:13 PM »

I've been making games since 2008, so perhaps that qualifies as a long journey? Like you I've worked on a bunch of different projects in different capacities. You seem to have a lot of good experience -- best of luck finding your next role.

 Coffee
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You may defeat me today but I will return stronger tomorrow.
wmadwand
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Unity/C# Game Developer


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« Reply #5 on: November 30, 2022, 11:06:20 PM »

I've been making games since 2008, so perhaps that qualifies as a long journey? Like you I've worked on a bunch of different projects in different capacities. You seem to have a lot of good experience -- best of luck finding your next role.

 Coffee
Wow, almost 15 years it's a long journey for sure. Full of adventures, monsters and princesses Smiley And thank you for the kind words, I really appreciate it! Wish you of getting the best projects on your way. Gentleman
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Passionate Unity/C# Game Programmer with 6+ years XP in the game industry, 30+ completed projects. Unity Certified Developer, background in IT and Mathematics.
Portfolio: https://docs.google.com/document/d/1L6K3pL3SOiuQjq4xHSwhE6OBR1Caf21rmTvLdFESepQ
Feel free to contact me: [email protected]
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