Company DescriptionI am Fabrice Magdanz aka Frece

, a freelance Game-Artist with about 7 years of experience in making own games and working in the indie game industry. I started working on my own Game 'Exodition' 2 years ago besides my work.
Check out the Trailer: The Game is already on Steam with a free demo and I am planning to release Early Access on early 2023. The
game is about 60% done. So far I worked mostly alone on it, except of a few freelancers and interns I hired for several temporary tasks.
About the GameExodition is a third person platformer heavily inspired by Oddworld, Little nightmares and Rayman 2. You are playing a clow-human-like species and you have to climb up a giant dystopian cyberpunk city dodging countless deadly obstacles to free your wife. There are many strange alien-creatures and machines on your journey as well as a deep backstory to discover.
Job DescriptionI need someone who is able to animate in Blender as well as implementing these animations in Unreal to create an ingame cutscene. The Models + Rigs + Sounds will be delivered from me and there would always be some sort of script/or storyboard for the required cutscenes as well as concrete feedback.
In general it would be good if you know well about the fundamentals of animation as well as having a good sense for character movement.
Basic knowledge of Blender as well as Unreal is necessary.
Availability should be around 5 to 10+ hours per week so not too much. I have a mainjob beside my project and therefor the development may be a bit slow but steady.
Depedning on the success of the early access I could offer more hours, since i would also put more time into the project per week myself. After finishing the project (Roughly end of 2023) I have plans for a lot more projects so if the collaboration works well it would be a pleasure to have you on these projects too.
What I expect- An Animation-Portfolio which shows that you have internalized the fundamentals of animation
- Discord connection with voice
- 5 to 10+ hours per week
- Solid Blender knowledge
- Basic knowledge about the Blender-to-Unreal workflow as well as some experiences with the Cutscene editor in Unreal
- A general interest for the project 'Exodition' and its setting
What I can offer- Solid Payment per hour
- Concrete instructions and feedback from an experienced generalist with a clear vision
- A cool and fun project about half way done
- A lot more nice project-ideas in the future
- Increased payment if the early access launch is successful
If this sounds interesting, send out a message on my Discord (
Frece#6766) with your Animation-Portfolio and some info about who you are, what you can and why you want to participate on the project.
