Problem: Players get sad when they lose their frogs I'm going for a cute, cozy aesthetic in my game about pushing frogs to water.
Here's a danger you must avoid, a swooping bird that catches your frogs:
Current mechanicAs shown in the gifs above, if you lose a frog, it's gone. You get a big red X, and if you get 3 the level starts all over. Losing a frog is a tragedy...
Idea I have to fix thisOne solution might be to get rid of the red X's entirely. Instead, if you lose a frog, it will respawn back where it started. This changes a few things:
- You must get every frog to the goal
- Players won't get so sad when they see their frog return to life
- The level never resets unless you manually reset it (this also alleviates frustration from having to "start all over")
What do you think?Your game design wisdom is appreciated here! Alternative ideas are more than welcome. Thank you