Hey everyone! I'm still working on alpha V0.14 so I haven't uploaded a new build to itch.io yet - but I wanted to share some screenshots of my progress so far.
Galaxy Map UpdatesI've updated the galaxy map so that the space stations you create can be seen orbiting in their solar system. I also made a hexagon grid shader that I'm eventually going to use to show territory / borders.
New Menu I added a new menu that will be used for a lot of coming features. So far I've added a market system that allows you to sell and buy resources. Each solar system has it's own market, and prices fluctuate according to supply and demand.
Advisors I added an advisor system to provide you with hints as you play. So far I've added an economic advisor who provides advice about which market to sell resources in for the best price. I've also added a combat advisor who recommends how to better protect your space station.
Ship MarketIn my previous post I showed off a bit of the new
ship blueprint builder that allows you to create and save blueprints of your ships for later use. Now, when you enter a solar system where you do not have an existing ship - you are given the option of creating a new ship from a blueprint. The price of building a ship from a blueprint varies from solar system to solar system as the price is calculated by determining the resources required to build the space station, and their cost in the solar system's market.
NPC shipsI added the ability to spawn NPC ships from blueprints, and I updated the combat system to allow for big space battles.
StarfightersI wanted there to be a way for the player to turn the tides of an unlikely battle, so I added starfighters (which the player can control). Even if you choose not to fly the starfighter, they're fun to watch. I plan on adding a bomber that will be a threat to your space station / ship.
NAME CHANGE There is another "lil guys" game out right now that is more popular than mine so I've decided to change the name of my game to "BACK TO SAVE THE UNIVERSE"