Vikings Hnefatafl: Kings of the Dark Age is an upcoming turn-based strategy based on the ancient Scandinavian board game,
hnefatafl.
For a long time, I've wanted to make a game based on vikings. Now, after the two previous projects
The Finnish War (
https://forums.tigsource.com/index.php?topic=69704.0) and
Sotidrokhima (
https://forums.tigsource.com/index.php?topic=69847.0) have been finished and released, I could finally start working on this idea.
The game is already well underway, with basic gameplay all being implemented. Much of the work now lies with audiovisuals, adding maps, and playtesting - lots of playtesting.
Vikings Hnefatafl is based on the viking board game, but takes some liberties in gameplay. Simplified, the aim of a hnefatafl match is to capture the enemy king without losing yours, playing on a (usually) 9x9 or 11x11 grid board. In Vikings Hnefatafl, some things are added:
- different types of 'units' (pieces) which have their own Strength value, indicating on how many sides they need to be surrounded to be captured
- terrain: different terrain types increase or decrease the Strength of certain units (pieces)
The game will have a small campaign, detailing the Viking conquest of England, and Custom Battles for single player and perhaps two-players (hotseat) as well.
I'm planning to add a giant amount of randomized map seeds for Custom games, to have a lot of replayability. The AI will have 3 difficulty levels; easy to very hard.
