November 29, 2011
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-added MountableBalloon and balloon classes with simple behaviors
November 28, 2011
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-made bees rotatable
-made abilites work from map to map
-fixed glitch with doors not changing map x location
-fixed glitch where new dark surface wasn't being created with new map size
-made rocks stay when moving through doors
-fixed glitch where player could send bees in air and still perform animation
-fixed glitch where if player was in water swarm would keep being disabled and creating snapplayer camera
November 26, 2011
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-created bee swarm and perfected motion.
-bees can be sent and disperse when cancelled or on collision
-made camera follow bees
-bees can't be summoned in water
-made bees appear and disappear with fade out
-made camera retract to player with new camera class
-made player default camera at game startup
November 25, 2011
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-created swarm motion
November 24, 2011
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-created square ticker class
-created fadein/out for door changes
-made it so you can toggle object visibility in level editor and subsequently in game.
-created simple rotate screen class
November 23, 2011
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-created grapple vine
-created ceiling grapple
-created floor grapple
-created vine head
-made vine draw dark
-make vine cursor snap to grapples
November 22, 2011
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-fireballs now rotate with any box2d object it's attached to
November 21, 2011
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-player now jumps out of water if swimming towards top with jump
-made it so objects draw dark now into the lighting
-fixed interpolation on circle objects so their dark image corresponds correctly to their non-dark image
-made it so game will skip frames if taking too long to update. won't consider time taken to load game or change map
-rain now looks great in dark lighting
-lightning now works with darkness
-created special lightning for darkness and rain on a map
-fireballs now rotate with boulders and move with boxes
Gameplay video with new graphics: