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TIGSource ForumsDeveloperPlaytestingElementarium - a board game
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Ar4i
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« on: April 20, 2023, 07:58:55 AM »

Hello folks!

I'm glad to present you my self-invented board game, called Elementarium, seeking for constructive feedback.



What is this game about:
Elementarium is a board game where two players play against each other by moving units of different types. The moves are made simultaneously and hidden from each other, maximum 3 moves per turn, one move per unit per turn. After the moves are targeted on both sides, the moves are revealed and the clashes resolved. Unless one of the players has won, the next turn begins.

The idea of the game was inspired by the games chess, go, stratego and the insurmountable desire to create a game Smiley

The game features some mechanics on how the units interact with each other on the board. This mechanics include Movement, Capturing, Spawning and the Source. They're all explained in detail under https://elementarium.admiral.access.ly/rules

What do I have:
You can find a full-featured (but maybe not very polished in terms of UX/UI) prototype here: https://elementarium.admiral.access.ly
It is playable online, you don't need to download anything. It is playable both from mobile and from desktop computers. How to start a game is described here: https://elementarium.admiral.access.ly/howto
By now I was not able to create a convenient AI which would play in an acceptable manner, so you'll need somebody to play against or play against yourself in two different browser-tabs.

What I would like to get:
Constructive feedback Smiley
Actually what I want to know is whether I should continue developing/publishing this game. This is the main question. In detail I would like to understand whether the game mechanics are fine and if the game makes fun so far. I already had some feedback from my friends&family, but as everybody knows, it is not always thuthful Smiley

Thanks in advance and enjoy!
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