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December 10, 2024, 01:56:14 PM

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TIGSource ForumsCommunityDevLogs5 Star Fishy - A Dark Humor Filled Aquatic Metroidvania
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SoupOrWorm
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« Reply #20 on: January 31, 2024, 07:15:28 PM »

I did it.

I made the settings save.

I know that it may sound like nothing, but it took a whole week and collaborating with 2 other people (thank you dop2000 on Construct 3) to make it work. But I've done it.


Oh also I made it so you can projectile boost the spicy eggs so thats kinda cool.

Ight cya.
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SoupOrWorm
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« Reply #21 on: February 04, 2024, 06:43:08 PM »

Hello again Fishies! Today I did a bunch of bug fixes, polishing work, and smaller tweaks, but I also added emotions to the Kasey conversation,





made it so you can destroy jellyfishs with the right techniques, and varied the biting sprites.

Ight cya.
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SoupOrWorm
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« Reply #22 on: May 27, 2024, 01:45:53 PM »

Helllllllllllllloooooooo again Fishys!

Dang. It has been forever since I posted here, and that is mainly because most of the stuff I've been doing is pretty boring tbh, but there are some exceptions.

Anyway over the last few months I've done the following:
-Added a cool titlecard thing
-Polish
-Added a developer console
-Speedran my game using a midi keyboard
-Bug fixes
-Experimented with a mobile version
-Added some paralax backgrounds
-More polish and bug fixes
-Added a speed upgrade
-Seriously, a lot of bug fixes and polish
-Added keybinds
-Made it so you can aim the minisub's laser

Here's a gif of me messing around with the dev console:



Ight cya.
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bleeks
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« Reply #23 on: May 28, 2024, 08:38:18 AM »

Hey, the boring parts of dev are the most important ones. Showing how much work you have been putting in can never be conveyed in a paragraph or a screenshot anyways. The small serotonin boosts we got from sharing our creations is fun though. Nice to see you are still working hard on it. Cheers
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Kelsey Cidade
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SoupOrWorm
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« Reply #24 on: July 21, 2024, 04:34:30 PM »

Hey Fishies! I'm back again!

Since my last update I did a lot of stuff. I added some new enemies to the TL, namely the Fun Guy (get it? fungi? eh? LAUGH!) and a turret thing. I also added a sidequest where you help this creature called the Endorphin re-open his shop. In doing so I found a way to make dialouge absurdly fast and easily; flowcharts. Thanks to Construct 3's flowchart feature I can speed through making NPCs and dialouge parts in under 1 day.






The good news doesnt stop there. I also added a new boss fight: the egg. It is literally a chicken egg with chromosomes from every creature in egg-sistance that tries to egg you on but ends up sunny side down after it gets hard boiled. Anyway Ima go work on the shop system now.



Ight cya.
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SoupOrWorm
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« Reply #25 on: November 10, 2024, 07:43:58 PM »

Yo Fishys.

I'm back! It has been a hot second, but I have made loads of progress! First, I finished the shop, and the entire Testing Labs, for that matter.



So that is area two of 5 Star Fishy done  Beer!

Then I begun work on area 3: The Frigid Wastes. It is very, very cold there, both literally and narratively.



Lastly, I just made a YT devlog covering all of the progress that I kinda glossed over or forgot to cover here on TIG:



Anyway I'll try to be better about logging my progress as I work on the Frigid Wastes. Cya.
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