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TIGSource ForumsPlayerGeneralWhy do you want your work to be seen?
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michaelplzno
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« on: August 13, 2023, 05:56:28 AM »

Another question I was asked, just like "What do you want?" is "Why do you want people to know your work, and play your games?" I mean, the only person who matters is you, make art you are proud of and who cares what people think, right?

Here is my answer:



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Alex N.
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game dev!? so you play all day?


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« Reply #1 on: August 13, 2023, 07:38:05 AM »

Show me someone here not making games for money and I'll show you a g'dam liar.
Even @Notch makes games, in his candy land mansion, still thinking about money.

Except for me, ofc!
I genuinely bullshit make games for people to enjoy and it's just a way of expressing myself through this canvas.
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2D Artist & Animator - https://www.behance.net/AlexNae

I used to be here often:
The Underground King  > https://forums.tigsource.com/index.php?topic=60979
Game Of Foot  > https://forums.tigsource.com/index.php?topic=58338.0
michaelplzno
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« Reply #2 on: August 14, 2023, 12:21:12 AM »



Here is one of mine.

Its not too difficult to express yourself with a few years worth of practice. Then the question of if anyone is catching what you are throwing out there becomes relevant. Money aside, a cook doesn't cook so that no one tastes her food. Art is meant to be received by an audience as part of its very nature and definition.
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Schoq
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« Reply #3 on: August 14, 2023, 04:21:33 AM »

To get an outside perspective of what my creation is.
What is it to a person who isn't me? Do they like the same parts of it as I? Do they with their own unique background *get it*? Are they overly impressed by something simple because they haven't been exposed to much of similar things? What things do I need to get better at that I didn't see for myself? What does the work appear to say about me, if anything?
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michaelplzno
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« Reply #4 on: August 14, 2023, 08:12:37 AM »

To get an outside perspective of what my creation is.
What is it to a person who isn't me? Do they like the same parts of it as I? Do they with their own unique background *get it*? Are they overly impressed by something simple because they haven't been exposed to much of similar things? What things do I need to get better at that I didn't see for myself? What does the work appear to say about me, if anything?

Yeah, that's also a good reason to get your work seen by people: it helps you grow in a big way to get outside feedback.
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Schoq
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« Reply #5 on: August 14, 2023, 02:16:05 PM »

Even without the feedback aspect it's deeply interesting to know just what this thing I brought into being *is* in someone else's human mind (I regrettably only have this single one).
Existence reflects off the work, refracts through it, and hits each observer differently depending on their position. As the creator sitting here, my eyes probably strained from staring at it up close through the process, I'm curious what it looks like from where you're standing and through your set of lenses.
« Last Edit: August 15, 2023, 12:30:34 PM by Schoq » Logged

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Foxwarrior
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« Reply #6 on: August 15, 2023, 09:04:22 AM »

Yeah I think it's cool to see other people interpreting and experiencing my works. I even once had high hopes that people would get obsessed with my lore.

Also the money thing of course, because money is needed in order to make more and bigger games that more people see.
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