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TIGSource ForumsCommunityDevLogsThe Legend of Athea - BUILD! BLOCK! BATTLE!
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Author Topic: The Legend of Athea - BUILD! BLOCK! BATTLE!  (Read 5246 times)
giraffeman210
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« on: September 02, 2023, 07:11:01 PM »

The game is a mix between a breakout-style game and a strategy game. There is also some hands on action mixed in to keep the player always engaged. The main gameplay is that there is a battle between your army and the enemy army. Throughout the battle a fireball is flying around the battlefield, hurting everything in it's path. You must use your magic shield to reflect it or it will destroy the defences you have built up.

-Multiple battles to fight.
-New buildings and units to unlock.
-Unique giant bosses for every stage.
-A story-based campaign involving multiple fantasy lands.

You can downlload the full game here: https://pig-hippo-games.itch.io/the-legend-of-athea

Gameplay Trailer: https://youtu.be/-cuMmTrykfY?si=gIfUMgUGNz2koi_9








« Last Edit: March 10, 2024, 06:50:10 PM by giraffeman210 » Logged

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Thaumaturge
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« Reply #1 on: September 04, 2023, 02:31:42 AM »

So, if I'm understanding correctly, it's sort-of "anti-breakout": the player is trying to prevent "blocks" from being "broken"?

That, combined (again if I understand correctly) with using the fireball to damage incoming enemies, sounds like it could make for a fun experience! ^_^
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giraffeman210
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« Reply #2 on: September 04, 2023, 04:28:18 PM »

That's the idea. The fireball can be used for good or evil haha I think it adds a nice action element and something else to effect the battlefield.
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giraffeman210
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« Reply #3 on: September 08, 2023, 09:22:36 PM »

Two building you can unlock in the full game:

Healers:
These units will periodically heal units near them and in adjacent lanes.





Towers:
Towers will protect your buildings from the fireball.


Stay tuned for more unit and building reveals! Until then give the demo a try! Smiley
« Last Edit: December 09, 2023, 08:00:48 PM by giraffeman210 » Logged

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giraffeman210
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« Reply #4 on: September 10, 2023, 06:41:19 PM »

More buildings you can unlock in the full game:

Berserkers:
Melee units with double attack power.




Forge:
Gives adjacenet units +1 health.


Stay tuned for more unit and building reveals! Until then give the demo a try! Feedback is very helpful! Smiley
« Last Edit: December 09, 2023, 08:01:27 PM by giraffeman210 » Logged

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giraffeman210
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« Reply #5 on: September 12, 2023, 07:52:49 PM »

Ice Wolves live in the Kingdom of Norirk. These wolves, made of of ice and snow, freeze their prey and drag them into the snow where they become ice zombies.

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giraffeman210
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« Reply #6 on: September 30, 2023, 09:06:43 PM »

Buildings you can unlock in the full game:

Catapults:

These units shoot projectiles that damage a large area.





Farm:

These buildings give you more resources but take time to grow.


« Last Edit: December 09, 2023, 08:01:50 PM by giraffeman210 » Logged

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giraffeman210
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« Reply #7 on: October 07, 2023, 04:13:26 PM »

New screenshots added to the first post! The game is coming along nicely! If the game looks interesting to you, feedback and comments are very helpful and appreciated! Smiley

Here is a new boss for the game. Queen Serpents are found in the Kingdom of Prysala. These giant serpents lead a nest of Fire Serpents that can burn down entire towns and villages.

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giraffeman210
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« Reply #8 on: October 15, 2023, 04:41:33 PM »

Samurai:
These units get a shield that blocks projectiles and lessens the damage taken from fireballs.




Shrine:
Every unit in the same column gains +1hp. Shoots out a healing wave.
« Last Edit: December 09, 2023, 08:02:40 PM by giraffeman210 » Logged

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BestFriendStudio
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« Reply #9 on: October 17, 2023, 07:21:18 AM »

I like the twist and the idea that you need to protect the area at the bottom.

I think that your sprites will look better (especially bigger ones) if you commit to one source light point. It's best to keep it at the top, especially since you already have shadows at the bottom. This should be applied to buildings as well.

Adding some shadows under the characters (in the same way as you have done with bosses) will make them more grounded visually.

Also, dark text in your main menu is not very readable against darker gray, even though you have those brighter outlines. It's worth that you experiment further with that.

Here's a fast edit with some suggestions related to the above light source position comment (I didn't want to change the designs just, just give suggestions). I hope it will be helpful.

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giraffeman210
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« Reply #10 on: October 20, 2023, 05:22:42 PM »

Thank you for the feedback! Also those boss redesigns look great! Want to join the project? haha
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BestFriendStudio
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« Reply #11 on: October 21, 2023, 02:56:01 AM »

Thank you for the feedback! Also those boss redesigns look great! Want to join the project? haha

Thanks for the offer, but unfortunately I don't have the time. If you need some questions regarding the edits, you can always ask. Smiley
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giraffeman210
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« Reply #12 on: October 29, 2023, 09:04:01 PM »

Rider:
These units have faster speed than regular units.



Market:
Lowers the cost to of buildings.
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Flenn
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« Reply #13 on: November 07, 2023, 10:16:12 AM »

Hello, I like your game, it has great graphics, I would like to create the soundtrack, I leave my previous works:
https://www.instagram.com/flen__campos/?hl=es-la
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giraffeman210
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« Reply #14 on: November 07, 2023, 07:08:27 PM »

Shaman:

These units shoot mini fireballs that damage everything they touch.





Totem:

All adjacent units gain +1 attack (doesn't stack).

« Last Edit: November 17, 2023, 09:46:59 PM by giraffeman210 » Logged

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giraffeman210
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« Reply #15 on: November 17, 2023, 09:47:26 PM »

Last set of buildings! The game is nearing completion!

Demolitionist:

These units strike the ground with their hammers damaging everything nearby.




Mine:

All adjacent unit special abilities are activated 20% faster (doesn't stack).


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giraffeman210
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« Reply #16 on: December 09, 2023, 08:03:41 PM »

The game is getting oh so close to completion! I'm really just working on a few aesthetic things and then it will be ready to go!

I did adjust a lot of the unit/building powers so those posts above have been updated to reflect the changes.
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giraffeman210
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« Reply #17 on: December 10, 2023, 03:28:23 PM »

World map is done! I really like how it turned out!

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giraffeman210
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« Reply #18 on: December 11, 2023, 08:14:57 PM »



Athea is the heroine of the game! She is the sole guardian of her homeland Valel. Her older brother, once a guardian of Valel with her, vanished two years ago. Her strengths include her unmatched tactical abilities, adaptibility, and confidence. She is an incredible leader but is no slouch in melee combat either. She fights with her trusty spear and magical shield that is said to defend against any weapon. She has defended her homeland from rock giants and raids that threaten her people.
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giraffeman210
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« Reply #19 on: January 05, 2024, 10:43:50 PM »

The full game will now include post game content! On beating the campaign, you will unlock an endless mode! This mode has you select 6 buildings from the game to use and see how long you can survive!
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