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TIGSource ForumsDeveloperTechnical (Moderator: ThemsAllTook)[Unreal Engine] Spikes are created instead of hills when editting the Landscape
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Author Topic: [Unreal Engine] Spikes are created instead of hills when editting the Landscape  (Read 2664 times)
Xtreme_93
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« on: October 01, 2023, 10:39:41 AM »

I am new to Unreal Engine. Spikes instead of hills or mountains come about despite the brush type being circular while editing after creating Landscape.



Thanks in advance
« Last Edit: October 01, 2023, 11:03:40 AM by Xtreme_93 » Logged
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