- IslandWorld is a procedurally generated survival game programmed in the Java programming language.
It is made up of infinitely (I do not know its max limit, probably like 60 million) generated floating using perlin noise. It is heavily inspired by games such as Minecraft, Infniminer and many others. All islands are generated infinitely in all directions (**RN ISLAND SPAWN HEIGHT IS 6 MILLION**).
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Roadmap:
VEIDP (Very Early In Development Phase).
0.0.1 - Display Blocks and render crap 0.0.2 - Add movement 0.0.3 - Make Infinite Terrain 0.0.3 - Add A basic UI and add Entities 0.0.4 - Add breaking of blocks, add biomes (WIP) 0.0.5 - Make Settings menu, make ai for entities to target player, fix movement to be less wonky, etc
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Requirements As Of 9/11/2023 /center]
(**THIS IS JUST A GUESS NEEDS MORE TESTING)
Recommend:
Linux Distro: (2013 or higher)
Windows: (XP or higher)
MacOS: (Anywhere from, I'd say 10.5/10.6 through 10.14 as that removed OpenGL wine will work though)
Solaris: (Solaris 10.1 or higher)
2gb of ram
OpenGL 2.0 supported GPU with at least 256mb of VRAM.
CPU: Core Two Quad Q6600
Minium Requirements
Windows 2000 (SP3/SP4)
512mb of ram
OpenGL 1.1 Supported GPU
128mb Of VRAM
Pentium D
(YES THIS IS A 2023 GAME THIS ISN'T 2010)
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