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TIGSource ForumsJobsCollaborationsmaking a team [open roles] + some explanation about me
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Author Topic: making a team [open roles] + some explanation about me  (Read 745 times)
jose923450
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« on: November 15, 2023, 05:38:52 PM »

hello everyone, it has been a while since i talked to here, i'm tired of scraping my projects due to changin' projects, this has lead me to have many uncompleted games, so i want to create a team, this time, i want to make a smaller scope game, something that has a few minutes of gameplay, like a flash game, something me (or us?) can put into a game website like newgrounds, this is so i (or we?) can have some cloud, i have published some small games on website like scratch, and a single game on itch (made in PuzzleScirpt), but they naver got the amount of popularity i wanted, idk if its becuz i'm unlucky or just becuz i'm too obscure, competition, etc. but anyway, ever since i got into game dev is  one thing: money, i live in brazil with my family, one thing is that I have no freedom of what to pay or buy of my mom (yes, i'm 14), because Brazil is not a place to get rich, corruption doesn't help either, so ever i wanted to make games is to profit. since well i need a job... yea this was a very long (and a little controversial) message, but it places me how i'm am up to date, i will share socials once i get some teammates, anyways, cheers!  Gomez
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Pooyoo99
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« Reply #1 on: December 14, 2023, 03:53:31 PM »

14 years old.
Im 13 going on 14 in 3 days.
I am a concept artist and I can work in various styles(Muslim style art, American retro, Zen aesthetic.)
I would love to join your team.
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